If you play multiple first-person shooters, you have likely run into a common problem: carrying your aim settings between games. You spend weeks building muscle memory in Valorant, only to launch CS2 or Apex Legends and find that your crosshair moves at a completely different speed. Because different game engines use different sensitivity scales, setting your slider to “1.0” in one game will not feel the same in another. Let’s look at a step-by-step method for carrying your exact aim feel between major FPS titles using a shared sensitivity conversion formula. Before translating your aiming variables, calibrate your sensor DPI directly using a mouse diagnostic tools. To understand how sensitivity requirements differ by game genre, consult our comparison of sensitivity settings for FPS vs MOBA games.
Why Sensitivity Values Aren’t Universal
Game engines calculate mouse input based on how they render the 3D virtual environment. When you move your mouse, the engine converts the coordinate counts into degrees of rotation. The scale used to translate these coordinates is determined by the developer. For example, Valve’s Source engine (used in CS2 and Apex Legends) uses a different sensitivity scale than Epic Games’ Unreal Engine or Riot Games’ custom engine (used in Valorant).
Because of these differences, a 1.0 sensitivity in Valorant is equivalent to a 3.18 sensitivity in CS2 and Apex Legends. If you set your slider to 1.0 in CS2, your aiming speed will be more than three times slower than in Valorant, disrupting your muscle memory. To match your aiming speed, you must convert the sensitivity values using a conversion multiplier.
The Conversion Formula: cm/360° as the Common Unit
To convert your sensitivity accurately, you can use a physical measurement called **cm/360°**, which is the distance in centimeters your mouse must travel on your mousepad to make a full 360-degree turn in game. By matching your cm/360° value across all titles, you ensure that your physical aiming distance remains identical, preserving your muscle memory.
The conversion multipliers between popular games are calculated based on these engine scales:
- Valorant to CS2 / Apex Legends: Multiply your Valorant sensitivity by
3.1818. - CS2 / Apex Legends to Valorant: Multiply your CS2 sensitivity by
0.3142. - CS2 / Apex Legends to Overwatch 2: Multiply your CS2 sensitivity by
3.3333. - Overwatch 2 to CS2 / Apex Legends: Multiply your Overwatch sensitivity by
0.3000.
To carry your exact aim settings between different games, we measured this using our Sensitivity Converter tool directly in the browser.
Game-by-Game Conversion Table
Here is a comparison of matching sensitivity values across popular FPS titles at a constant hardware DPI:
| Valorant Sensitivity | CS2 / Apex Sensitivity | Overwatch 2 Sensitivity | Aim Style |
|---|---|---|---|
| 0.25 | 0.79 | 2.65 | Low Sensitivity (Tactical Aim) |
| 0.35 | 1.11 | 3.71 | Moderate Sensitivity (Balanced) |
| 0.45 | 1.43 | 4.77 | Moderate Sensitivity (Balanced) |
| 0.60 | 1.91 | 6.36 | High Sensitivity (Fast Tracking) |
Verifying the Converted Sensitivity Feels Identical
After applying the converted sensitivity in your new game, you should verify that it feels correct. Open a practice range or custom lobby, align your mouse with the left edge of your mousepad, and move it slowly to the right. Take note of where your character is looking when you reach the right edge of the pad. Repeat this test in your primary game. If your character turns the same distance in both games, the conversion was successful.
If you want to check how your settings compare to pro benchmarks, read our guide explaining what is eDPI, or check our guide on cm/360° sensitivity math to calculate your physical movement distance accurately.
Field of View (FOV) Impact on Aim Perception
Even if your physical cm/360° distance is perfectly matched between two games, the sensitivity can still feel slightly different due to **Field of View (FOV)** settings. A wider FOV (such as 103 degrees in Overwatch) makes the environment look smaller and farther away, making the camera movement feel slower. A narrower FOV (such as 90 degrees in CS2) makes the environment look larger and closer, making the same movement feel faster. To ensure your aim perception remains consistent, try to match your horizontal Field of View across all games alongside your sensitivity conversion.
Concluding Thoughts: Preserving Muscle Memory
To conclude, converting your sensitivity between games is essential for preserving your muscle memory. By matching your physical cm/360° distance using conversion formulas, you ensure that your aiming movements remain consistent across different game engines. Keep your settings aligned to maintain sharp aiming performance across all your favorite titles.
Converting Zoom (ADS) Sensitivity Between Games
In addition to converting your hipfire sensitivity, you also need to convert your **Aim Down Sights (ADS)** or zoom sensitivity. When you scoop in with a sniper rifle or ADS with an assault rifle, the game engine reduces your Field of View to magnify the target, which changes how your sensitivity feels.
Most games use a setting called “Zoom Sensitivity Ratio” or “Scope Sensitivity Multiplier” to scale your zoomed sensitivity. To maintain consistent muscle memory when zoomed, you should configure this ratio so that the screen-distance movement matches your hipfire feel. For example, in CS2, a Zoom Sensitivity of `1.0` matches the focal-length scaling perfectly. In Valorant, a Scope Sensitivity of `1.0` provides a similar feel. Match these zoom ratios to keep your aiming consistent across all distances.
Conversion Ratios for Other Popular Games
If you play games outside of Valorant, CS2, and Apex, here are the conversion multipliers to carry your CS2 sensitivity settings:
- CS2 to Fortnite: Multiply your CS2 sensitivity by
2.525to find your Fortnite slider value (as a percentage). - CS2 to Call of Duty (Modern Warfare / Warzone): Multiply your CS2 sensitivity by
3.333to match your CoD setting. - CS2 to Rainbow Six Siege: Multiply your CS2 sensitivity by
3.839to find your R6 setting.
By using these multipliers, you can carry your settings across different titles, ensuring your aim remains sharp regardless of the game you play.
Resolution Scaling and Field of View (FOV) Conversion Math
When converting your sensitivity settings, you also need to consider how your monitor’s aspect ratio and **Field of View (FOV)** settings affect your aim perception. A wider FOV (such as 103 degrees) makes targets look smaller and farther away, making the camera movement feel slower. A narrower FOV (such as 90 degrees) magnifies the screen, making the same movement feel faster.
To match your aim perception across different FOV settings, some sensitivity converters use focal-length scaling algorithms (such as Focal Length 0% or Monitor Distance 100%). These algorithms scale your sensitivity dynamically based on your screen dimensions, ensuring that a physical sweep across your mousepad moves the crosshair the same relative distance on your display, preserving your aiming perception across different aspect ratios and FOV settings.
The Importance of FOV Adjustments in Match Quality
Additionally, remember that Field of View (FOV) settings alter how target sizes are rendered on your display. If you play at a very high FOV, targets will look smaller, requiring more precise adjustments. If you play at a low FOV, targets look larger, making tracking easier. To ensure your converted sensitivity feels natural, match your FOV across all titles. This ensures that the visual scaling of the virtual world matches your physical aiming movements, keeping your aim sharp.
Concluding Thoughts: Sensitivity Conversion
To summarize, converting your sensitivity between games is essential for preserving your aiming habits and muscle memory. By using standard conversion formulas and matching your physical cm/360° distance, you can transition between different game engines without losing your aiming consistency. Keep your settings aligned and practice regularly to maintain peak aiming performance across all titles.
Additionally, you can use specialized online converters to quickly match settings for games not listed here, ensuring that your custom yaw and pitch settings are converted accurately. Maintaining matched settings across all active titles prevents aim inconsistency and keeps your performance sharp.
Semantic Connections & Diagnostics
To back up these aiming analyses with real-world physical measurements, run our diagnostic tools and check these adjacent performance resources:
- Adjacent Performance Bridge: Explore how this connects to How to Test and Improve Your Mouse Precision (Not Just Speed).